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Month: June 2019

Ocean View

Work-Life Balance

June 24, 2019 Loren Leave a comment

A week full of playing and making games, work, more work, accounting work, so much work. A lot was accomplished this week.

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Posted in: Daily Grind Filed under: Game Development, Dragoncon, Work, QuickBooks
Game Development Header

A Ninja Is Born

June 20, 2019 Loren Leave a comment
This entry is part 7 of 15 in the series Game Development

Game development has to start somewhere, so I got underway! A few sprites, a tilemap, and my first movement control script!

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Posted in: IT Ninja, Projects, Game Development Filed under: Unity, Script, Movement, Jump, Animation
Darkness and Light

Working Holiday

June 16, 2019 Loren Leave a comment

Even with holiday I’m still working it seems. No rest for the weary. Who am I kidding, there’s lots of time for rest too.

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Posted in: Daily Grind Filed under: Movie, Work, Unity
Game Development Header

Amassing Assets

June 11, 2019 Loren Leave a comment
This entry is part 6 of 15 in the series Game Development

Back to the Beginning Now that I’ve gone through all kinds of tutorials and spent a good while planning the…

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Posted in: Projects, Game Development, IT Ninja Filed under: Asset, Assets
Clouds and Shadows

Accounting Catch Up

June 9, 2019 Loren Leave a comment

So much accounting this week, and I’m still not fully caught up. It’s getting so much closer though I can almost taste it.

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Posted in: Daily Grind Filed under: Work, QuickBooks, Unity, Tortola
Game Development Header

Planning IT Ninja

June 3, 2019 Loren Leave a comment
This entry is part 5 of 15 in the series Game Development

Almost time to start building a game. First thing to do is some planning to get an idea of what I want and how I want it to happen!

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Posted in: Projects, Game Development, IT Ninja Filed under: Notes, Planning
Orange Sunset

Hard Work Week

June 2, 2019 Loren Leave a comment

The week was spent hard at work. Even my days off (really at most half days off). I did find time to enjoy myself, but not enough time to relax.

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Posted in: Daily Grind Filed under: Work, QuickBooks, Surviving Mars
Game Development Header

Educate Yourself

June 1, 2019 Loren Leave a comment
This entry is part 4 of 15 in the series Game Development

Time for a much more in-depth tutorial to help educate myself on the basics of 2D game development in Unity. From initial setup to building!

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Posted in: Game Development Filed under: Unity, Education

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